snack::filtercommand is similar to the
snack::soundcommand creates a new command to play sounds. The
snack::filtercommand creates a new argument you can use with the command that
snack::filtercommand has a lot of arguments. One that's useful for making games is the
mapargument creates a filter that changes the volume of a sound being played. A
filterthat will make a sound quieter looks like this:
snackpackage can do many things with sounds. Here's a link to the full documentation for the package.